Not sure which game engine to learn? Here's an honest breakdown of the best free options — matched to your age, experience level, and the kind of games you want to make.
| Engine | Best For | Language | 2D | 3D | Free? |
|---|---|---|---|---|---|
| Scratch | Absolute beginners | Block-based | ✓ | — | ✓ Free |
| GDevelop | Beginners (no code) | No-code | ✓ | — | ✓ Free |
| Pygame | Python learners | Python | ✓ | — | ✓ Free |
| Godot | Indie devs | GDScript / C# | ✓ | ✓ | ✓ Free |
| Unity | Aspiring professionals | C# | ✓ | ✓ | Free tier |
| Unreal | Advanced 3D | Blueprints / C++ | — | ✓ | Free tier |
Made with love by your friends at Hackingtons
The most important factor isn't which engine is "best" — it's which one you'll actually finish a game in. Here's how to choose:
Most game developers follow a similar progression:
You don't have to follow this path in order. Many people jump straight to Godot and never look back.
Start with 2D. Here's why:
Once you've finished a 2D game, moving to 3D will make a lot more sense. All the same concepts (physics, collision, game loops, state machines) apply — they're just harder to see in 3D.
Scratch or GDevelop — both require no coding, run in the browser, and have huge communities of young creators. Scratch is ideal for ages 7–11; GDevelop is better for ages 10+ who want more game-making power.
Both are excellent. Godot is fully free with no strings attached and uses GDScript, which is easier than C#. Unity has a larger community and more game industry relevance. For beginners, start with Godot — you can always move to Unity after you've shipped your first game.
Not exactly — it's a Python library. It gives you the building blocks (drawing, input, audio) but you write all the game logic yourself. This is harder than a full engine, but teaches you exactly how games work at a fundamental level.
Unity and Unreal Engine dominate the professional industry. Godot is growing rapidly in the indie space. GameMaker has been used to ship Undertale and Hotline Miami.
Absolutely. Many successful indie games were made by teenagers. Scratch, Godot, and Unity have all been used by young developers to ship games that real people play and enjoy.
If you're brand new: Scratch. If you know Python: Pygame. If you want a complete game engine with a long future: Godot. The best engine is the one you'll actually use to finish a game.