Everything you need to make a video game — for free. From beginner-friendly drag-and-drop engines to professional-grade tools used by indie studios.
| Tool | Beginner? | 2D | 3D | Language |
|---|---|---|---|---|
| Godot | ✓ Yes | ✓ | ✓ | GDScript / C# |
| Unity | Moderate | ✓ | ✓ | C# |
| Pygame | ✓ Yes | ✓ | — | Python |
| Scratch | ✓ Very easy | ✓ | — | Block-based |
| GDevelop | ✓ Very easy | ✓ | — | No-code |
| Unreal | Advanced | — | ✓ | Blueprints / C++ |
| VS Code | ✓ | — | — | All languages |
Made with love by your friends at Hackingtons
The hardest part of getting started in game development is picking where to start. Here's how to think about it:
A game engine (Godot, Unity, Unreal) is a complete development environment with a visual editor, asset importer, scene system, physics, and export tools. You don't build the foundation — it's already there.
A game library (Pygame, SDL) gives you lower-level building blocks — drawing, input, audio — but you write all the game logic yourself. This is harder, but it teaches you exactly how games work at a fundamental level. Many computer science programs use Pygame for exactly this reason.
Regardless of which tool you use, the process of making a game follows the same general path:
Tip: Start with the smallest possible version of your game idea and get it working first. A finished simple game is worth more than an unfinished complex one.
It depends on your experience. Scratch is best for absolute beginners. If you know Python, try Pygame. For a full game engine with a long future, Godot is the top recommendation — it's completely free, open-source, and uses GDScript which is similar to Python.
The Unity Personal plan is free for individuals making under $200K per year in revenue. It includes everything you need to make and publish a game across all platforms.
Python (for Pygame) is the easiest starting point for absolute beginners. GDScript in Godot is also very beginner-friendly and looks almost identical to Python. C# is used in Unity — more powerful but harder to learn. Start with Python or GDScript, then expand from there.
No — Scratch and GDevelop let you make real games without writing any code. But learning to code gives you complete creative control and opens up far more possibilities.
Godot is used for 2D and 3D game development by indie developers worldwide. It's completely free and open-source with no royalties or subscriptions. Its community is growing rapidly and many professional indie games have been shipped with it.
Yes — Scratch and GDevelop both run entirely in the browser and work on Chromebooks. Most other engines like Unity and Godot require a Windows or Mac computer with more processing power.